Virtual reality (VR) very early, United States 60 doing military research in this area. But recently mainly because of foreign fire Oculus super successful raise, after being bought by Facebook, and Google used to laugh at Oculus new Cardboard. At home on this type of product is rapidly improving, come up with a lot of startups. marvel iPhone 6s case
Before the October 10 virtual reality activities, Ray dressed for technology CEO Chen conducted an interview with. Chen teams began in November last year under the leadership of VR helmet (glasses) virglass, but during his early years he studied at the University is engaged in research in this area for many years, his mentor Chen Dongyi is the originator field of wearable domestic, as with Thad stanner and Steve Mann three world authority in this area. marvel iPhone 6 cases
One or three basic characteristics of virtual reality
1, the sense of immersion. At least more than 95-degree view.
2, interaction. People need to interact with the virtual world has a real-time, including the Oculus is still lacking on this point.
3, imagination. Content needs plenty of ideas include games on work and education, medical and other applications.
Second, the industry: mobile VR helmet and glasses in two different way
Current head-mounted VR device there are two main classes: one is similar to CardBorad phone glasses, such as mirror of the storm; b is similar to Oculus Rift professional VR helmets, such as virglass and Ant-depending on the product. Both types of products are different, in Chen's words is a low-end, a high-end, fundamental difference is immersion. Glasses perspective even if the mobile phone is one of the leading products can only do 60 degrees, good immersion requires at least 95 degrees of perspective. In addition, the phone's limited processing capacity, in order to achieve a broader perspective, you need a like image processing capabilities, cell phones cannot do. Professional VR glasses on the screen is not limited to cell phones. But cell phone glasses cheap and easy to use, even you can DIY, so is a good introduction to virtual reality products. Currently the glasses has a large number of fake products and brands, and professional VR helmets are not mass-produced.
Chen said currently glasses about 30000 per month and estimated doubling every month, expected annual sales of 800,000 units. Professional VR helmet will have to wait until the product production to make a judgment. However, he said, VR product into every home in five years.
Third, the VR games: more games and look forward to big appear
VR helmet games is the main application, the main development is the United States a number of game companies, games are about SI、wubaikuan, but there is no heavyweight movie appears. Domestic public announcement that he would enter the VR game maker is the perfect world.
Virglass is also trying to layout field, Chen interview in Beijing, another partner in Korea by visiting the game companies. "We want to work with the major game companies, so they ported the game or games for us. "There are two strong IP games being developed, there are 7, 8, a third-party independent developers and companies are collaborating. At the time of product launch at least 20, but the basic game.
Four, games, virtual reality also has numerous applications
1, movies. This has been accepted, a main reason a better 3D viewing experience with large viewing angle, cinema has a lot of advantages over;
2, tourism. Such as the old Summer Palace, a developer three-dimensional reconstruction of yuanmingyuan, visitors don't have to go to visit. In addition, to visitors like Google Street view to the first perspective around the entire area;
3, education. Standing like an astronaut in space to know 9 big stars, students in geography class can be used, there is a more realistic experience;
4, medical. As a virtual three dimensional body, doctors all over the world can share the three-dimensional human body to do surgery, can consume less than traditionally used human resources;
5, Aeronautics and Astronautics. Use a driving simulator to train pilots.
6, the military. Battle reconstruction can be done, to train soldiers.
There are many others, such as virtual shopping, can make users like that a shop at the store.
Five, the future of virtual reality: the miniaturization of hardware and software ecosystem
1, back on the hardware development will be more and more miniaturized, in four or five years later into a tiny little glasses. CPU, GPU will get stronger in the future, may develop a curved screen.
2, on the software ecosystem, based on the VR helmet will have more developers for the development of applications and games, when it had 10,000 applications, is also its moment of going mainstream.
3, will have one or more unified platform, Oculus is on Apple's closed on the road, but the domestic manufacturers, including virglass, are still fighting each other.
You may have heard about the "now watch as smart phones a few years ago" argument, but wanted to take the Smartphone success road's products are not only smart watch, as long as they are actually soft combination of consumer electronics products, its development somewhat similar, now are in the eve of the outbreak of virtual reality glasses. Chen said VR will be entered every family in five years, this needs to go hand in hand on the hardware and software can be achieved. Virglass will be released in January next year, at which time we will see a more clear picture of the future.
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